Teenager’s Room

2015

An interactive 3D environment, implemented inside of Unreal Engine 4. Utilizes Nvidia FleX for physical interactions and Nvidia VXGI for dynamic lighting. Throughout this project I’ve developed an initial understanding of Unreal Engine 4 as well as of the game asset creation pipeline.

Skills:

  • -Modeling
  • -Texturing
  • -Compositing

Tools Used:

  • -Autodesk Maya
  • -Substance Designer
  • -Unreal Engine 4

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