Teenager’s Room
2015
An interactive 3D environment, implemented inside of Unreal Engine 4. Utilizes Nvidia FleX for physical interactions and Nvidia VXGI for dynamic lighting. Throughout this project I’ve developed an initial understanding of Unreal Engine 4 as well as of the game asset creation pipeline.
Skills:
- -Modeling
- -Texturing
- -Compositing
Tools Used:
- -Autodesk Maya
- -Substance Designer
- -Unreal Engine 4