{"id":231,"date":"2014-04-16T15:46:18","date_gmt":"2014-04-16T15:46:18","guid":{"rendered":"http:\/\/www.quantum.umbrella.al\/?p=231"},"modified":"2014-04-16T15:46:18","modified_gmt":"2014-04-16T15:46:18","slug":"being-a-product-designer","status":"publish","type":"post","link":"http:\/\/rafalczarnowski.com\/2014\/04\/16\/being-a-product-designer\/","title":{"rendered":"Being a Product Designer"},"content":{"rendered":"
So: I am a Product Designer, and I am\u00a0very\u00a0<\/em>happy having\u00a0that\u00a0<\/em>role in\u00a0this<\/em>company.<\/p>\n I am not strictly a UX Designer<\/strong>, as I do not do research, personas, card sorting or what else you might see in a workshop title at a UX conference.<\/p>\n Well, I\u00a0also\u00a0<\/em>do that, given how our users\u2019 experience is always at the heart of what I do, but most of the methodology mentioned above is the work of our Product Manager. He does the user research with\u00a0real\u00a0<\/em>users, as the early phase\u00a0Opbeat<\/a>\u00a0finds itself in leaves out constructing elaborate personas just yet. We might as well just talk to real users and show them what we think they will like, instead of wonder about what a persona\u00a0might\u00a0<\/em>like. (Or, well, we kinda also do that when we think up new features\u2014otherwise it would be kinda hard to go anywhere with the product. It is just that we have not constructed a set persona that we reference. We look at ideas we have had before, new ways to do what we already see people do in some way, and what we believe people could find useful when they use Opbeat.)<\/p>\n